All of the existing products and services are
design based on the Human Computer Interaction (HCI) Principles in order to be
interactive and usable, in other words to be efficient, effective and obtain an
enjoyable user experience (Rogers, et al., 2011). The main HCI
Principles are five Visibility, Feedback, Constraints, Consistency, and
Affordance although Shneiderman enhanced the rules in eight and Nielsen in ten
principles.
Shneiderman’s first rule is the “Strive for
consistency”; it is about interfaces to have similar operations to be easier
for the user and more familiar while using the application.
The
second one is “Enable frequent users to use shortcuts”, which is related to the
consistency of interfaces. In other words, to allow the user to be familiar
with the shortcuts since they are similar to other existing interfaces’
shortcuts.
Figure 1: Consistency
|
Figure |
Therefore, “Design dialog to yield closure” is the fourth principle, related to feedback main principle, speaks for the actions must be categorised into three faces beginning, middle, and end in order to be easier and clearer to the user what steps must take into action.
Figure 3: Feedback |
“Offer simple error handling principle” is the
fifth rule which is relative to the constraints main principle, designing the
product in such a way to reduce the possible actions that lead to frustrations.
In addition to the constraints is the sixth
rule “Permit easy reversal of actions”, lets the user to be able to undo
actions to prevent serious errors and enable the user to feel free exploring
unfamiliar functions.
The seventh principle “Support internal locus
of control” is comprehended with the visibility and affordance since it gives
the charge to the user by making clear and visible how the product operates and
what step of actions must be done.
The final one “Reduce short-term memory load”
represents the visibility rule of using simple images to be easier for the user to
recognise with no need to recall; metaphors is a way of memory recognition
since the icons are chosen refer to the words used in everyday life (Rogers, et
al., 2011; Shneiderman, 2014).
Figure 6: Visibility |
References:
Rogers, Y., Preece, J. &
Sharp, H., 2011. Interaction Design: Beyond Human - Computer Interaction. 3rd
ed. s.l.:Wiley.
Shneiderman, B., 2014. designprinciplesftw. [Online]
Available at: http://www.designprinciplesftw.com/collections/shneidermans-eight-golden-rules-of-interface-design
[Accessed 28 January 2014].
Available at: http://www.designprinciplesftw.com/collections/shneidermans-eight-golden-rules-of-interface-design
[Accessed 28 January 2014].
Your website is very interesting and helpful. I liked the way the classification because it is clear and enjoyable. I got useful information!
ReplyDeletemy pleasure that I helped!
DeleteVery nice and clean blog, provides solid information about the HCI Principles for those interested. The only thing I noticed is the formatting, try remaining consistent, for example the first paragraph is not justified, while the rest of your blog is. Also, the references shouldn't be justified.
ReplyDeleteThank you for your comments I will take them into consideration and fix them!
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