“Prototypes are a useful aid when discussing ideas
with stakeholders; they are a communication device among team members, and an
effective way for designers to explore design ideas”
Prototype is the third step in
the process of implementing a product/service. A prototype might be a
small-scale model that shows in smaller dimensions than the original
product/service its design. Therefore, the prototype might be in 2D, made by cardboard
or even plasticine. Generally they produce the prototype
in an expected way in order to provide the desirable functionalities that must
be showed (Rogers et. al, 2011).
Using prototypes a designer gets feedback and
evaluation, to be able to make any improvements and meet as much as possible
the expectations. In addition multidisciplinary teams can communicate between each
other easily. Therefore stakeholders can easily understand the main concept of
the design and suggest any changes or improvements. Prototype encourages
improvements and it also help designers to answer questions but even to make it
easier for the designer to choose among the alternatives (Rogers et. al, 2011).
Figure 1: Prototype using plastiscine
(Rogers et. al, 2011)
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Figure 2: Prototype of a teddy (Rogers et. al, 2011)
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References:
Rogers, Y., Preece, J. & Sharp, H., 2011. Interaction
Design: Beyond Human - Computer Interaction. 3rd ed. s.l.:Wiley.
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